
Cool features from the upcoming Godot 3.1
Since I’ve being able to compile Godot from my laptop i’ve being testing it as I want to re-write the GodotMapLoader plugin for this version […]



Godot 3.0 Map Loader is (almost) ready!
The Map Loader addon for Godot 3.0 is almos ready!
I’ve been working really hard on this, so please have a look.



Alter a plane mesh programmatically with Godot 3.0.2
As I’m playing around with Godot and meshes (programmatically generated meshes to be precise). I’ve found something that I believe is worth sharing. I have […]



3D maps with Godot engine 3.0
3D maps, and their applications Generate 3D maps from anywhere in the world … what is it for? Well, besides being visually shocking, it can […]



Offline maps with Mapbox GL JS and Electron
Using maps in an application is pretty cool, as it allow to show data in a much more intuitive way. To do so there are […]



Rendering maps, it’s not only about google maps!
Google Maps, maybe that’s the first thing that comes to your mind when you want to have maps on your website, but there are lot […]



Compress an entire directory using “tar” command
tar -zcvf archive-name.tar.gz dir-name z – indicates that it will compress using gzip format c – is to create the new archive v – display […]



Useful linux search commands
Sometimes it comes handy to have some commands that help you find big files, like it happened to me at work, the server was full, […]
Create maps with OpenStreetMaps
OpenStreetMap is a platform that allows to provide geographic data for various systems, from Web sites to applications. It is an alternative free and mostly […]