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Godot 3.0 Map Loader is (almost) ready!
The Map Loader addon for Godot 3.0 is almos ready!
I’ve been working really hard on this, so please have a look.
The Map Loader addon for Godot 3.0 is almos ready!
I’ve been working really hard on this, so please have a look.
As I’m playing around with Godot and meshes (programmatically generated meshes to be precise). I’ve found something that I believe is worth sharing. I have […]